AI Insights · Timothy · January 2022
Top 5 3D Anime Games on Android in Europe in Q4 2021
The top 5 3D anime games on the Android platform in Europe during Q4 2021 showed varied performance in weekly downloads, revenue, and active users.
The top 5 3D anime games on the Android platform in Europe during the fourth quarter of 2021 exhibited diverse trends in weekly downloads, revenue, and active users. Data from Sensor Tower provides a comprehensive overview of these metrics.
Genshin Impact: Natlan Launch saw significant fluctuations in weekly revenue, starting at around $1.1M in late September and peaking at approximately $1.3M in early November. Weekly downloads were relatively stable, ending the quarter with around 179K. Active users showed a slight dip early in the quarter but rebounded to nearly 2M by the end of December.
Summoners War experienced a steady increase in weekly revenue, reaching a high of around $1.2M in mid-December. Weekly downloads remained low and stable, averaging around 4K towards the end of the quarter. Active users hovered around the 400K mark, with slight increases and decreases throughout the quarter.
DRAGON BALL LEGENDS demonstrated notable growth in weekly revenue, peaking at approximately $1.1M in the last week of December. Weekly downloads showed an upward trend, reaching about 41K by the end of the quarter. Active users increased significantly from 307K to over 500K, particularly in the latter half of the quarter.
The Seven Deadly Sins had a varied revenue performance, peaking at around $399K in early December. Weekly downloads were relatively stable, with a slight peak of approximately 20K in early December. Active users remained consistent, fluctuating around the 160K mark throughout the quarter.
Guardians of Cloudia showed a decline in weekly revenue, starting at around $164K and ending at approximately $118K. Weekly downloads also decreased, with a few peaks, notably around 21K in the last week of December. Active users saw a downward trend, starting at 85K and dropping to around 57K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.